Welcome to This Week in D! Each week, we'll summarize what's been going on in the D community and write brief advice columns to help you get the most out of the D Programming Language.
The D Programming Language is a general purpose programming language that offers modern convenience, modeling power, and native efficiency with a familiar C-style syntax.
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This Week in D is edited by Adam D. Ruppe. Contact me with any questions, comments, or contributions.
Implemented a few weeks ago and in the new beta are some import changes.Contributor Steven Schveighoffer wrote a blog article on the new import changes to better understand what it mean.
Among the topics announced on day one are multitasking, modules, D in a AAA game, embedded targets, and the inout keyword.
Among the topics for day two are D internals, floating point, D in a scalable storage system, export in DLLs, web programming, bit packing, and process and build systems.
Day three will include a keynote about Sociomantic, obscure D secrets, ORM, std.database, GPU use, and CPU design.
All three days also have group interviews or lightning talk at the end.
It is also expected that all talks will be livestreamed and recorded, but the most interesting discussions may happen after the talks at the conference and those will only be for those who are attending!
We started reviewing the Google Summer of Code student submissions this week. From over 30 submissions we will work it down to a handful of high-quality, best-impact projects. More to come.
See more at the announce forum.
To learn more about D and what's happening in D: